#pragma once
#define CHAR_NUM 9
#define ROW 3
#include "DYUI.h"
#include "CharaButton.h"
#include <list>

using std::list;
class DUISelectChar :
	public DYUI
{
public:
	DUISelectChar();
	~DUISelectChar();
	void Load(CWnd * wnd)override;
	void Release(CWnd * wnd)override;
	void OnClick(CWnd * wnd, UINT uID)override;
	void OnSize(CRect rect)override;
private:
	//COpenEdit * path;
	//CButton*open;
	CCharaButton * charactors;
	CButton* ok;
	CButton* cancel;
	int idOk;
	int idCancel;
	int *Button_ID;
	//int idPath;
	//int idOpen;
	list<int> player;
};

